Difference between revisions of "Story map"

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(+= Haiku Deck » Story Mapping - Get the Big Picture)
 
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****options slated for a later release?
****options slated for a later release?
**Which steps in the tasks are optional for now?
**Which steps in the tasks are optional for now?
==Story Map Roadmap==
*Give each slice of your {{p|story map}} a distinct name that suggest its major focus and value.
*Consider slivering each slice so a small number of slivers fill up a {{p|season beat}} release schedule.
===Roadmap examples===
====Elderly City—for healthy & safe days====
You are building a city for the graying population. Consider the following slices (and releases):
#Basic City
#Safe City
#Green City
#Bingo City
====Sensei—continuous distributed retrospectives====
Another roadmap example from [http://senseitool.com Sensei], a tool that facilitates fun, effective retrospectives for distributed agile teams.
#'''Guided Retrospective''' (MVP)
#*'''Benefit''': A guided retrospecive that tracks improvement & works for remote teams too.
#*'''Features''':
#**Moderate retros locally or remotely
#**Facilitates and tracks retros
#**Plan and review actions and their results
#'''Retrospective Customization'''
#*'''Benefit''': Make and share your own retros
#*'''Features''':
#**More built-in retro flows & visualizations
#**Customizable questions and flow
#**Tips for moderators
#'''Progress Tracking'''
#*'''Benefit''': Powerful & beautiful improvement visualization & reporting
#*'''Features''':
#**Visualize Sprint Rating, Happiness Index, Action Results, Customer Satisfaction & more
#**Custom metrics
#**Track and trend multidimensional improvement
====Theme Park App—for maximizers====
Yet another example of a theme park overhauling their in-park app:
#'''Smooth & Silk'''
#*'''Benefit''': Snappy, fluent, and elegant beautiful experience.
#*'''Features''':
#**State of the art user experience and graphics
#**Actual and accurate information (directly from Sitecore CMS).
#**POIs show basic daily stats.
#'''Full Day Thrill'''
#*'''Benefit''': Get the most out of your day at the park by minimizing waiting and travel time
#*'''Features''':
#**Clear visual waiting times
#**Discovery of hidden park pearls
#**Overview of show times—never miss a show
#'''Zero Waiting Times'''
#*'''Benefit''': Never spend more than five minutes in a queue
#*'''Features''':
#**Plan your park trip in advance
#**Change your trip at any moment
#**Go to the front of the line with priority access on your next ride


==Sources==
==Sources==
*{{p|example mapping}}
*{{p|product owner}} » Martien van Steenbergen's slide deck.
*{{p|product owner}} » Martien van Steenbergen's slide deck.
*{{web|url=http://www.agileproductdesign.com/blog/the_new_backlog.html|site=Agile Product Design|person=Jeff Patton|title=The new user story backlog is a map}}.
*{{web|url=http://www.agileproductdesign.com/blog/the_new_backlog.html|site=Agile Product Design|person=Jeff Patton|title=The new user story backlog is a map}}.
Line 33: Line 88:
*{{web|url=http://winnipegagilist.blogspot.nl/2012/03/how-to-create-user-story-map.html|site=Winnipeg Agilist|person=Steve Rogalsky|title=How to create a User Story Map}}.
*{{web|url=http://winnipegagilist.blogspot.nl/2012/03/how-to-create-user-story-map.html|site=Winnipeg Agilist|person=Steve Rogalsky|title=How to create a User Story Map}}.
*{{web|url=http://www.infoq.com/news/2013/04/backlog-process-story-maps|site=InfoQ|person=Ben Linders|title=Product Backlogs with Process Maps or Story Maps}}.
*{{web|url=http://www.infoq.com/news/2013/04/backlog-process-story-maps|site=InfoQ|person=Ben Linders|title=Product Backlogs with Process Maps or Story Maps}}.
{{WebSourceListItem
|url=http://blog.eriksen.com.br/en/mapping-domain-knowledge
|site=Eriksen Costa
|title=Mapping your domain knowledge
}}
{{WebSourceListItem
|url=http://storiesonboard.com/blog/post/useful-resources-for-user-story-mapping
|site=Stories On Board
|title=Useful resources for user story mapping
}}
{{WebSourceListItem
|url=https://www.haikudeck.com/story-mapping---get-the-big-picture-business-presentation-cdc18e5dd4
|site=Haiku Deck
|person=Amber Haley
|title=Story Mapping - Get the Big Picture
}}
{{tag|story}}

Latest revision as of 10:29, 1 February 2017


To create a story map

  1. Identify user types and roles and their goals, needs, desires, gains, and pains
  2. Solicit scenarios and stories—a day in the life of…
  3. Distill story titles, validate with users and goals
  4. Map out in story map
  • Reemphasize the Business Vision and its expected outcome (from the PID?)
  • Reiterate the Product Vision, Measurable Product Goals and output
    • Unique value of initiative
  • Establish either (in the column headings of the story map):
    • a basic workflow or flow of activities
    • Epics
    • Key activities
    • major components
  • Feature Thinning Guidlelines (Jeff Patton)
    • Make the top most row the first, smallest release.
    • Minimize a release so that to reap financial and risk reduction benefits earlier.
    • Top slice represents the minimal tasks needed to reach the Measurable Product Goals.
    • How can you split the stories into its smallest parts?
      • Can the features to support the task have
        • reduced safety?
        • reduced comfort?
        • reduced luxury?
        • options slated for a later release?
    • Which steps in the tasks are optional for now?

Story Map Roadmap

  • Give each slice of your story map a distinct name that suggest its major focus and value.
  • Consider slivering each slice so a small number of slivers fill up a season beat release schedule.

Roadmap examples

Elderly City—for healthy & safe days

You are building a city for the graying population. Consider the following slices (and releases):

  1. Basic City
  2. Safe City
  3. Green City
  4. Bingo City

Sensei—continuous distributed retrospectives

Another roadmap example from Sensei, a tool that facilitates fun, effective retrospectives for distributed agile teams.

  1. Guided Retrospective (MVP)
    • Benefit: A guided retrospecive that tracks improvement & works for remote teams too.
    • Features:
      • Moderate retros locally or remotely
      • Facilitates and tracks retros
      • Plan and review actions and their results
  2. Retrospective Customization
    • Benefit: Make and share your own retros
    • Features:
      • More built-in retro flows & visualizations
      • Customizable questions and flow
      • Tips for moderators
  3. Progress Tracking
    • Benefit: Powerful & beautiful improvement visualization & reporting
    • Features:
      • Visualize Sprint Rating, Happiness Index, Action Results, Customer Satisfaction & more
      • Custom metrics
      • Track and trend multidimensional improvement

Theme Park App—for maximizers

Yet another example of a theme park overhauling their in-park app:

  1. Smooth & Silk
    • Benefit: Snappy, fluent, and elegant beautiful experience.
    • Features:
      • State of the art user experience and graphics
      • Actual and accurate information (directly from Sitecore CMS).
      • POIs show basic daily stats.
  2. Full Day Thrill
    • Benefit: Get the most out of your day at the park by minimizing waiting and travel time
    • Features:
      • Clear visual waiting times
      • Discovery of hidden park pearls
      • Overview of show times—never miss a show
  3. Zero Waiting Times
    • Benefit: Never spend more than five minutes in a queue
    • Features:
      • Plan your park trip in advance
      • Change your trip at any moment
      • Go to the front of the line with priority access on your next ride

Sources