Story map
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To create a story map
- Identify user types and roles and their goals, needs, desires, gains, and pains
- Solicit scenarios and stories—a day in the life of…
- Distill story titles, validate with users and goals
- Map out in story map
- Reemphasize the Business Vision and its expected outcome (from the PID?)
- Reiterate the Product Vision, Measurable Product Goals and output
- Unique value of initiative
- Establish either (in the column headings of the story map):
- a basic workflow or flow of activities
- Epics
- Key activities
- major components
- Feature Thinning Guidlelines (Jeff Patton)
- Make the top most row the first, smallest release.
- Minimize a release so that to reap financial and risk reduction benefits earlier.
- Top slice represents the minimal tasks needed to reach the Measurable Product Goals.
- How can you split the stories into its smallest parts?
- Can the features to support the task have
- reduced safety?
- reduced comfort?
- reduced luxury?
- options slated for a later release?
- Can the features to support the task have
- Which steps in the tasks are optional for now?
Sources
- product owner » Martien van Steenbergen's slide deck.
- Agile Product Design » Jeff Patton » The new user story backlog is a map.
- Agile Product Design » Jeff Patton » User Story Mapping » Quick Reference Guide.
- Winnipeg Agilist » Steve Rogalsky » How to create a User Story Map.
- InfoQ » Ben Linders » Product Backlogs with Process Maps or Story Maps.