Difference between revisions of "Refactor code"

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(Zeroth version.)
 
(+Quality)
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{{Oyster
{{Oyster
|stage=Sparkle
|stage=Sparkle
|theme=Agile, Extreme Programming
|theme=Agile, Extreme Programming, Quality
|context=product development, completing {{p|product backlog item}}s/
|context=product development, completing {{p|product backlog item}}s/
|wish in a single line=A small code base contains less bugs and is less effort to maintain.
|wish in a single line=A small code base contains less bugs and is less effort to maintain.
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{{Source
{{Source
|author=Martien van Steenbergen,  
|author=Martien van Steenbergen,
|coder={{mvs}}
|coder={{mvs}}
}}
}}

Revision as of 14:13, 12 December 2012

…product development, completing product backlog items/

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{{{wish full}}}

Refactoring encompasses any changes to the system that leaves its behavior un- changed but enhances some nonfunctional quality (i.e. simplicity, flexibility, under- standability, or performance).

Therefore:

{{{therefore full}}}

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