Difference between revisions of "Jumpstart"
Jump to navigation
Jump to search
m (Zeroth version.) |
({{jumpstart|…}}) |
||
Line 1: | Line 1: | ||
{{ | {{jumpstart|Scrum}} | ||
---- | ---- | ||
{{ | {{jumpstart|Maneuver}} |
Revision as of 14:44, 12 July 2013
To jumpstart Scrum | Goal |
---|---|
Andon cord | deal with emergencies |
Boom buffer | deal with interruptions during the sprint |
Daily clean code | get defect free at the end of the sprint |
First things first | get the right stuff done |
Happiness index | cultivate hyperperforming teams and organizations that excel and exceed goals while having fun |
Scrumming the scrum | obtain a sustainable unfair competitive advantage |
Stable team | sustain maximum results of human assets |
Start what you finish and finish what you start | get things done |
Yesterday’s weather | successfully pull product backlog items into a sprint and get them done |
To jumpstart Maneuver | Goal |
---|---|
Align initiative | achieve snappy decentralized control |
Aligning pivot plan | nimbly change course when the situation demands |
Decentral control | achieve speed and adaptability |
Mission order | focus all forces on victory |
Speed and adaptability | tackle uncertainty |