Difference between revisions of "Minimal viable product"
Jump to navigation
Jump to search
(→Sources: += Smashing Magazine » Grace Ng » A Guide To Validating Product Ideas With Quick And Simple Experiments) |
(+= Oyster) |
||
Line 1: | Line 1: | ||
{{Oyster | |||
|goal=test strategic assumptions and hypotheses in a series of rapid feedback loops | |||
|theme=Agile, Maneuver, Lean | |||
|background={{mvp}}s: | |||
*generally accelerate: the first {{mvp}} takes three quarters, the second only two, the third just one and then they start to come in every other week or so. | |||
}} | |||
{{tag|experiment}} | |||
==Sources== | ==Sources== | ||
{{WebSourceListItem | |||
|url=http://blogs.hbr.org/2014/03/the-future-of-prototyping-is-now-live | |||
|site=HBR | |||
|person=David Aycan,Paolo Lorenzoni | |||
|title=The Future of Prototyping Is Now Live | |||
}} | |||
{{WebSourceListItem | |||
|url=http://uxdesign.smashingmagazine.com/2014/04/10/validate-product-ideas-with-quick-simple-experiments | |||
|site=Smashing Magazine | |||
|person=Grace Ng | |||
|title=A Guide To Validating Product Ideas With Quick And Simple Experiments | |||
}} |
Revision as of 14:00, 24 August 2015
…{{{context}}}
✣ ✣ ✣
{{{wish full}}}
- generally accelerate: the first minimal viable product takes three quarters, the second only two, the third just one and then they start to come in every other week or so.
Therefore:
{{{therefore full}}}
✣ ✣ ✣
✣ ✣ ✣