Difference between revisions of "Scrum jumpstart"

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m (Fuse with a healthy {{p|product jumpstart}}.)
(Fixed top ten.)
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To jumpstart {{p|scrum}}, use:
To jumpstart {{p|scrum}}, use:


*{{p|stable teams}} to get started.
#{{p|stable teams}} to get started.
*{{p|yesterday’s weather}} to successfully pull {{p|product backlog items}} into a {{p|sprint}}.
#{{p|yesterday’s weather}} to successfully pull {{p|product backlog items}} into a {{p|sprint}}.
*{{p|first things first}} to get stuff done.
#{{p|daily clean code}} to get defect free at the end of the {{p|sprint}}.
*{{p|start what you finish and finish what you start}} to really get things done.
#{{p|first things first}} to get stuff done.
*{{p|boom buffer}} to deal with interruptions during the {{p|sprint}}.
#{{p|start what you finish and finish what you start}} to really get things done.
*{{p|daily clean code}} to get defect free at the end of the {{p|sprint}}.
#{{p|andon cord}} to deal with emergencies.
*{{p|scrumming the scrum}} to ensure you continuously improve.
#{{p|boom buffer}} to deal with interruptions during the {{p|sprint}}.
*{{p|happiness metric}} to get teams to have fun.
#{{p|scrumming the scrum}} to ensure you continuously improve.
*{{p|teams that finish early accelerate faster}} to get hyperproductive.
#{{p|happiness index}} to get teams to have fun while accelerating.
#{{p|teams that finish early accelerate faster}} to get hyperproductive.


Joined at the hip with {{p|scrum shock therapy}}.
Joined at the hip with {{p|scrum shock therapy}}.

Revision as of 11:25, 24 April 2013

To jumpstart scrum, use:

  1. stable teams to get started.
  2. yesterday’s weather to successfully pull product backlog items into a sprint.
  3. daily clean code to get defect free at the end of the sprint.
  4. first things first to get stuff done.
  5. start what you finish and finish what you start to really get things done.
  6. andon cord to deal with emergencies.
  7. boom buffer to deal with interruptions during the sprint.
  8. scrumming the scrum to ensure you continuously improve.
  9. happiness index to get teams to have fun while accelerating.
  10. teams that finish early accelerate faster to get hyperproductive.

Joined at the hip with scrum shock therapy.

Fuse with a healthy product jumpstart.

Poster

Scrum Jumpstart.jpg

Sources