Difference between revisions of "Product owner"
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({{p|sprint review meeting}} Demo or die!) |
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Product ownership as it is often interpreted requires a polymath, since a {{p|product owner}} is: | |||
*Entrepreneur | |||
*Business Expert | |||
*Product Manager | |||
*Internal Customer Representative | |||
*Technology Expert | |||
*User Experience Expert | |||
*Subject Matter Expert | |||
*Designer | |||
*Communicator | |||
*Decision Maker | |||
Effective real-world {{p|product owner}}s collaborate with their {{p|development team}}s to do most of this.
But how does it work? | |||
For success, a {{p|product owner}} must be: | |||
#'''Empowered'''—Able to make decisions, guide and push back on stakeholders. Delays in decision making slow down the team. | |||
#'''Qualified'''—Experienced in the product domain, the development technology, process and practices, and core personal skills. | |||
#'''Available'''—Able to work with the {{p|development team}}s quickly, or customer to understand needs. When split across multiple initiatives, you are unable to fully focus. | |||
A {{p|product owner}} represents many constituents with a single voice. Busy {{p|product owner}}s need not—and should not—act alone. Often, a {{p|product owner}} assembles a {{p|product owner crew}} that includes roles that might assist like: | |||
*'''Business Analysts''' help to define business needs and elaborate them for the rest of the Team. | |||
*'''Developers''' provide available execution paths and describe their respective costs and benefits. | |||
*'''User Experience Experts''' and marketing resources help to elicit and explain end user needs and desires. | |||
As {{p|product owner}}… | As {{p|product owner}}… | ||
{|rules="none" | {|rules="none" |
Revision as of 14:59, 29 February 2012
Product ownership as it is often interpreted requires a polymath, since a product owner is:
- Entrepreneur
- Business Expert
- Product Manager
- Internal Customer Representative
- Technology Expert
- User Experience Expert
- Subject Matter Expert
- Designer
- Communicator
- Decision Maker
Effective real-world product owners collaborate with their development teams to do most of this. But how does it work?
For success, a product owner must be:
- Empowered—Able to make decisions, guide and push back on stakeholders. Delays in decision making slow down the team.
- Qualified—Experienced in the product domain, the development technology, process and practices, and core personal skills.
- Available—Able to work with the development teams quickly, or customer to understand needs. When split across multiple initiatives, you are unable to fully focus.
A product owner represents many constituents with a single voice. Busy product owners need not—and should not—act alone. Often, a product owner assembles a product owner crew that includes roles that might assist like:
- Business Analysts help to define business needs and elaborate them for the rest of the Team.
- Developers provide available execution paths and describe their respective costs and benefits.
- User Experience Experts and marketing resources help to elicit and explain end user needs and desires.
As product owner…
You ought to | Own, elaborate and communicate the product vision
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Formulate the unity of purpose
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Limit yourself to tell what needs to be done.
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Explain why it needs to be done.
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Order product backlog items according to market and user value.
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Choose what and when to release.
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Create and garden vibrant personas.
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Prepare and refine user stories until they are ready to build.
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Groom the product backlog based on feedback and changing conditions.
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Keep a short, iterative, sustainable, and predictable design cycle.
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Perform acceptance tests to meet the criteria of ready to ship.
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You ought not to | Manage the work of others
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Tell anyone how to do their job.
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Create your product in a vacuum.
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Lose sight of the purpose behind your product.
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You should | Identify key moments to present your results.
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Involve interaction design appropriately.
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Leverage and archive existing prototypes.
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Perform regular usability tests.
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You should not | Solicit feedback from too wide an audience.
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Drown in detail.
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