Difference between revisions of "Stable team"
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|therefore=Evolve stable, resilient, co-located, and multi-disciplinary {{p|development team}}s. Don't let anyone touch it. In {{p|scrum}}, the {{p|product owner}} and {{p|scrum master}} will aggressively push back on anything that can potentially disrupt the team dynamic and high communication bandwidth in hyperproductive teams. | |therefore=Evolve stable, resilient, co-located, and multi-disciplinary {{p|development team}}s. Don't let anyone touch it. In {{p|scrum}}, the {{p|product owner}} and {{p|scrum master}} will aggressively push back on anything that can potentially disrupt the team dynamic and high communication bandwidth in hyperproductive teams. | ||
|new=Make every {{p|development team}} and {{p|community of practice}} create and evolve a {{p|team charter}}. | |new=Make every {{p|development team}} and {{p|community of practice}} create and evolve a {{p|team charter}}. | ||
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==Source== | ==Source== | ||
*XP? | *XP? |
Revision as of 13:53, 18 May 2013
…collaborative product discovery with multiple development teams.
✣ ✣ ✣
{{{wish full}}}
Any product owner wants sharp and focused development teams that are:
- stable;
- predictable;
- co-located (obeya;
- sustainable paced;
- t-shaped—both the team and its members;
- resilient, i.e. having a moderate truck number.
Productivity differences of stable teams are huge and increase:
- quality of work;
- satisfaction;
- joy in work stuff;
- customer delight;
- customer satisfaction
Customer delight drives profitability and gives reason for existence.
Therefore:
{{{therefore full}}}
✣ ✣ ✣
Make every development team and community of practice create and evolve a team charter.
✣ ✣ ✣
Source
- XP?
- Organizational Pattern Language?
- http://www.infoq.com/news/2013/04/stable-teams