Difference between revisions of "Product owner"
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Product ownership as it is often interpreted requires a polymath, since a {{p|product owner}} is: | Product ownership as it is often interpreted requires a polymath, since a {{p|product owner}} is: |
Revision as of 13:32, 13 April 2014
Product ownership as it is often interpreted requires a polymath, since a product owner is:
- Entrepreneur
- Business Expert
- Product Manager
- Internal Customer Representative
- Technology Expert
- User Experience Expert
- Subject Matter Expert
- Designer
- Communicator
- Decision Maker
Effective real-world product owners collaborate with their development teams to do most of this. But how does it work?
The product owner is a conduit between the client's needs and the crew able to fulfilling them.
When the work is simply too much for a single product owner, split it up between a strategic product owner and tactical product owner. Sometimes, these roles are named chief product owner and product owner.
Key Succes Factors
For success, a product owner must be:
- Passionate—Obsessed with delighting users and customers, the product owner sparks enthusiasm in everyone, creating a yearning for the sea that builds great ships.
- Empowered—Able to make decisions, guide and push back on stakeholders. Delays in decision making slow down the team.
- Qualified—Experienced in the product domain, the development technology, process and practices, and core personal skills.
- Available—Able to work with the development teams quickly, or customer to understand needs. When split across multiple initiatives, you are unable to fully focus.
Product Owner Crew
A product owner represents many constituents with a single voice. Busy product owners need not—and should not—act alone. Often, a product owner assembles a product owner crew that includes roles that might assist like:
- agile business analysts help to define business needs and elaborate them for the rest of the Team.
- agile architects help to secure the product's structural cohesion, consistency and completeness.
- Developers provide available execution paths and describe their respective costs and benefits.
- User Experience Experts and marketing resources help to elicit and explain end user needs and desires.
Sultans of Swing
As one of the three amigos, the product owner is a member of the sultans of swing.
Pushing for delivery can be just as lonely as leading a team. By working so closely together with both a {{p|flow master{{ and an agile coach you gain a multitude of benefits. One of the most important ones is focus, it allows you to focus on delivery of enhancements to the products you are responsible for because you know that the other two equally important aspects of team leadership are covered by the other to amigos.
Mystifying incidents of the past such as for example a sudden lack of commitment by an engineer for some time became a lot clearer with the added information from the agile coach on the personal situation of that engineer. The agile coach opens up entirely new ways of handling typical issues with the team. (Source: DevOps @ Spotify)
The second most important benefit I see is the typical thorny problem of avoiding (or repaying) technical debt. An open discussion between people representing the different interests involved makes it easier to approach this problem. Otherwise, it's just an internal debate in a single person's head.
Daily Scrum
As product owner, your primary goals during the daily scrum include:
- Listening!—This is your clearest window into detailed progress.
- Addressing Team Issues that fall within your sphere of influence.
- Gauge Visual Clues on the scrum wall like a flatliner on the burndown chart.
- Providing your own status and issues, where appropriate.
Product Owner Excellence
As product owner…
You ought to | Own, elaborate and communicate the product vision
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Drive collaborative product discovery
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Garden a comprehensive story map
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Formulate the unity of purpose
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Limit yourself to tell what needs to be done.
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Explain why it needs to be done.
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Order product backlog items according to market and user value.
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Choose what and when to release.
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Create and garden vibrant personas.
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Prepare and refine user stories until they are ready to build.
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Groom the product backlog based on feedback and changing conditions.
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Keep a short, iterative, sustainable, and predictable design cycle.
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Perform acceptance tests to meet the criteria of ready to ship.
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You ought not to | Manage the work of others
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Tell anyone how to do their job.
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Create your product in a vacuum.
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Lose sight of the purpose behind your product.
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You should | Identify key moments to present your results.
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Involve interaction design appropriately.
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Leverage and archive existing prototypes.
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Perform regular usability tests.
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You should not | Solicit feedback from too wide an audience.
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Drown in detail.
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Sources
- http://www.pragmaticmarketing.com/publications/topics/09/the-mythical-product-owner-1
- http://kasperowski.com/2010/11/my-product-owner-will-kick-ass.html