User story

From Pearl Language
Revision as of 15:05, 30 July 2014 by Martien (talk | contribs) (+= {{quote|The cost of a story includes providing the capability and maintaining a healthy codebase for future work.|Martin Fowler}})
Jump to navigation Jump to search

…{{{context}}}

✣  ✣  ✣

{{{wish full}}}

The cost of a story includes providing the capability and maintaining a healthy codebase for future work.
Martin Fowler

Therefore:

{{{therefore full}}}

✣  ✣  ✣



✣  ✣  ✣

Template

Legend

color meaning
black To be implemented in the current variant of the user story.
red Issues that must be researched and resolved before you can start with implementation.
grey Items that will not be implemented in the current variant of the user story (out of scope).

Verb-sentences, please

When composing the title of a user story, use verb-sentences and active language. The verbs are the actions and activities users can do with your product. The nouns are the objects or parts that make up your product.

For example:

  • To send a message.
  • To delete a message.
  • To close a partnership.

Context

Describe the context or situation in which this story shows its value at best.

Gist

Describe the essence, the ‘gist’ of the user story in its context.

Story Template

Slightly different from the “As a role I want to function so that I value.”

When I situation am in the city
I want to feature (verb sentence) withdraw cash
so that I value, benefit buy some ice cream and quench my thirst.

Ready to Build

Describe the user’s adventure as a narrative, a story, until everyone can back brief the story crystal clear, lucid way. In short, make sure the user story is ready to build.

Issues

Issues that need to be resolved before the user story can be declared ready to build. Color open issues red. Color them black when resolved. For example:

  • How many daily withdrawals are allowed?
  • What is the maximum amount someone can withdraw and on what does it depend?
    • Maximum daily withdrawal amount is minimum(account balance, credit limit, cash in ATM).
  • Offer a loan when the withdrawal amount exceeds the account balance.

To do

Describe what needs to be done to get (a path through) the story ready to build, especially to split them into similar-sized items.

Seeing is believing

Tersely describe in steps how the path through the user story will be demonstrated. Pay special attention to edge cases. Steps in grey are excluded from the current revision of the story, and are used to illustrate what the complete story looks like.

Design

Describe the conceptual technical design of the story. Include any diagrams that clarify its implementation direction.

Acceptance

When appropriate, use specification by example and behavior-driven development in conduction with #Seeing is believing to obtain crystal clear acceptance criteria.

Scope

Explicitly specify what is in scope, and especially what is out of scope for this revision of the story.

In scope

  • To be discussed.

Out scope

  • To be discussed.

Decisions

List any decisions and their rationale.

  • To be discussed.

Assumptions

List any assumptions on which the story, its design and decisions is based.

  • To be discussed.

Sources