Difference between revisions of "Sandbox"
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{|rules="all" | |||
|- | |||
!STEP | |||
!Nursery School | |||
!Elementary School | |||
!Junior High School | |||
!University | |||
!Ready to Poker | |||
!Read yo Build | |||
!Ready to Ship | |||
|- | |||
!CRITERIA | |||
|Any input: wild ideas, brainwaves, anything. | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|- | |||
!ACTIVITIES | |||
|Any input: wild ideas, brainwaves, anything. | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|bla | |||
|} |
Revision as of 16:08, 13 December 2011
We just successfully installed the boom buffer. Everyone, including the product owner is very happy, for now the development team can work focused and is not disturbed by external interrupts anymore.
Smart Input Forms Test
foo
Generated List of all Pearls
Accelerator list
Agile architect
Ambiguity test
Andon cord
Belief statement
Blocker waiting room
Boom buffer
Daily clean code
Daily scrum of scrums
Daily standup
Definition of done
First things first
Happiness index
Ka-ching a day makes product owner hurray
Knowledge injection
Obeya
One service deserves another
One team
Physical information radiators
Product backlog
Product owner
Product portfolio
Product review meeting
Product vision
Ready to build
Reciprocal altruism
Relative estimation
Release burndown chart
Scrum
Scrumming the scrum
Set of reference stories
Six plus or minus one
Snapshot delivery
Sprint goal
Stable team
Start what you finish and finish what you start
Story splitter
Strategic product owner
Tactical product owner
Team charter
Teams that finish early accelerate faster
Track done
Unique specific tasks
User story
Yesterday’s weather
STEP | Nursery School | Elementary School | Junior High School | University | Ready to Poker | Read yo Build | Ready to Ship |
---|---|---|---|---|---|---|---|
CRITERIA | Any input: wild ideas, brainwaves, anything. | bla | bla | bla | bla | bla | bla |
ACTIVITIES | Any input: wild ideas, brainwaves, anything. | bla | bla | bla | bla | bla | bla |