Property:So

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So Is a property of type String.

Showing 50 pages using this property.
S
Identify the single most important accelerator at the Sprint Retrospective and remove it before the end of the next sprint.  +
W
Improve your situational awareness and take big action when weak signals elude danger.  +
In each meeting, include all the relevant people who “ARE IN” .  +
M
Include all key actors in the dialogue.  +
K
Inject the required knowledge by hiring an external expert or coach that teaches the team to fish (rather than feeding it a fish).  +
W
Insititutionalize failures.  +
K
Institutionalize reflection and retrospection at all levels and across all disciplines.  +
I
Interview the other for five muntes while sketching what you hear, using little or no words.  +
C
Know how to collect and interpret good data from your ‘operating system’.  +
I
Know the intent at least two levels up and decide in favor of that general direction. Subordinate everything else.  +
L
Less is more. TImebox the unknown. One guiding goal at a time.  +
D
Let one or more team members from each team have a short, daily meeting.  +
J
Listen to the other's request and provide an understanding “No”, along with its motivation. Find a solution and track progress.  +
P
Maintain a product portfolio.  +
S
Maintain a set of baselined reference stories used by all squads as a benchmark for estimation.  +
R
Make sure any item is fully ready to implement before you start working on it.  +
Make sure concrete and co-evolve clear values, principles and fair conventions and guidelines and uphold them ruthlessly.  +
S
Make sure that everything that comes out of the build cycle is ready to release so that you effortlessly can deploy it.  +
M
Match the gathering’s length to its agenda and goal.  +
S
Obey the 10 commandments of story telling.  +
O
Only promote items—never back them up to a previous state—and mark the item blocked until all earlier work completes.  +
W
Order the items based on weighted shortest job first.  +
F
Organize a few short and effective visits to other scrum teams, preferably outside your own company.  +
P
Pair up in a master apprentice way. Or just pair.  +
D
Pick the fastest decision process on the on the scale from “fast” to “well-anchored”.  +
S
Practice speedy decision-making, agility, and flexibility. Outmaneuver uncertainty.  +
D
Prepare and structure gatherings thoroughly and carefully. Invite the right people. Manage yourself.  +
E
Publish and pin “even over” statements all over the place.  +
Y
Pull a little bit less, and certainly no more than the running average of the velocities of the last three sprints into the new sprint.  +
D
Put decision-makers close to the action and facilitate decentral control so decisions can be made quick and nimble.  +
M
Read out loud the three qualities of someone you find totally attractive and someone you find totally irritating.  +
P
Reserve time in the agenda to collect some basic feedback about the results of the last sprint.  +
R
Ritualize dissent and assent and consent to harden ideas and proposals and their decisions.  +
O
Ritualize regular open space gatherings.  +
S
Set a clear goal for every sprint and only pull in work that helps reach that goal.  +
Set up and uphold a small set of roles, rituals, and social objects.  +
Show the self-managing roles—leader, timer, decoder, and reporter—and invite everyone to take the responsibility for themselves.  +
T
Slow down to speed up—create some slack time for process improvement by pulling in just a bit less than yesterday's weather.  +
N
Slowly and thouroughly consider and consent all real options, and implement decisions rapidly.  +
U
Split a work item into unique tasks specific to this work item.  +
S
Split it into bite-sized chunks that each deliver value.  +
Split the single product owner into a strategic product owner and tactical product owner.  +
T
Split the single product owner into a strategic product owner and tactical product owner.  +
G
Split too big and join too small items into just the right size to enable flow.  +
C
Stabilize the specification above a certain threshold, minimize the items lead time, and follow any and all changes in the spec while the item is in progress.  +
R
Take every opportunity to eliminate redundant code and rewrite code, making it more elegant.  +
M
Train lateral communication by building teams in which members only need half a word for proper action.  +
T
Use a token as talking stick. Only the one holding the talking stick can speak.  +
I
Use an information radiator to list and execute improvement kata towards the definition of awesome.  +
E
Use and evolve a concise and complete checklist detailing what must be done before advancing.  +