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- (hist) Main Page [0 bytes]
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- (hist) Martien van Steenbergen [28 bytes]
- (hist) Usage [28 bytes]
- (hist) Zip [41 bytes]
- (hist) TestSMW [43 bytes]
- (hist) Scientific method [44 bytes]
- (hist) Process [46 bytes]
- (hist) Mentee [46 bytes]
- (hist) Pearl [51 bytes]
- (hist) Innovation [54 bytes]
- (hist) Core protocols [54 bytes]
- (hist) Project manager [58 bytes]
- (hist) The Tao of Coaching [62 bytes]
- (hist) Flurry of experiments [65 bytes]
- (hist) Consent game [65 bytes]
- (hist) Kanban, speedway to scrum [67 bytes]
- (hist) Feature toggle [67 bytes]
- (hist) Continuous delivery [70 bytes]
- (hist) Metaphor [73 bytes]
- (hist) Relate [75 bytes]
- (hist) Self [75 bytes]
- (hist) Beyond budgetting [75 bytes]
- (hist) Project management [78 bytes]
- (hist) Delegation board [82 bytes]
- (hist) Ideate [84 bytes]
- (hist) Story points [86 bytes]
- (hist) Lean startup [86 bytes]
- (hist) Feaure injection [89 bytes]
- (hist) Blue Ocean Strategy [91 bytes]
- (hist) Brainwriting [97 bytes]
- (hist) Riff [105 bytes]
- (hist) The Wisdom of Teams [107 bytes]
- (hist) Squad [107 bytes]
- (hist) Reactive manifesto [107 bytes]
- (hist) Effect [115 bytes]
- (hist) Information architecture [120 bytes]
- (hist) Heutagogy [121 bytes]
- (hist) Example mapping [121 bytes]
- (hist) Percept [124 bytes]
- (hist) DevOps @ Spotify [125 bytes]
- (hist) Principles and practices [126 bytes]
- (hist) Holacracy [127 bytes]
- (hist) Aap [130 bytes]
- (hist) Outcome [137 bytes]
- (hist) Waterfall [137 bytes]
- (hist) Self-management [137 bytes]
- (hist) The Principles of Product Development [141 bytes]
- (hist) Sticky moon [143 bytes]
- (hist) Futurelog [145 bytes]
- (hist) Agile testing [149 bytes]
- (hist) David Snowden [150 bytes]
- (hist) Plan [150 bytes]
- (hist) Agile role game [151 bytes]
- (hist) Seating chart [152 bytes]
- (hist) Product owner in a nutshell [154 bytes]
- (hist) Develop [156 bytes]
- (hist) Train [158 bytes]
- (hist) Write [159 bytes]
- (hist) Golden timing [162 bytes]
- (hist) Mouse trap game [169 bytes]
- (hist) Value [169 bytes]
- (hist) Sociocracy [171 bytes]
- (hist) Open source [174 bytes]
- (hist) Unconference [176 bytes]
- (hist) Behave [180 bytes]
- (hist) Culture shift [180 bytes]
- (hist) Change Artistry [183 bytes]
- (hist) Solve [185 bytes]
- (hist) Analogs and antilogs [187 bytes]
- (hist) Rules and examples [187 bytes]
- (hist) Innovate [189 bytes]
- (hist) Agile and lean [195 bytes]
- (hist) United States Marines Corps Doctrinal Publication [195 bytes]
- (hist) Need [197 bytes]
- (hist) Priority [198 bytes]
- (hist) Make or buy [202 bytes]
- (hist) Emotional branding [202 bytes]
- (hist) Trunk only [202 bytes]
- (hist) Real options [203 bytes]
- (hist) Feel [203 bytes]
- (hist) Holon [205 bytes]
- (hist) Capacity constrained resources [213 bytes]
- (hist) Questions that matter [215 bytes]
- (hist) Principle [217 bytes]
- (hist) CMMI [222 bytes]
- (hist) Persona team [223 bytes]
- (hist) Process diagram [228 bytes]
- (hist) Belbin [242 bytes]
- (hist) Stakeholder [242 bytes]
- (hist) Beyond bullet points [242 bytes]
- (hist) People take responsibility [244 bytes]
- (hist) Crowdsource [246 bytes]
- (hist) Question everything [247 bytes]
- (hist) Planguage [251 bytes]
- (hist) Decision-makers near the action [252 bytes]
- (hist) Experiment [252 bytes]
- (hist) Blocker pattern [254 bytes]
- (hist) Heal [255 bytes]
- (hist) Govern [255 bytes]
- (hist) Capacity planning [256 bytes]
- (hist) Taboo [259 bytes]
- (hist) Future available resource [261 bytes]
- (hist) Listen [262 bytes]
- (hist) Motivate [267 bytes]
- (hist) Four questions [271 bytes]
- (hist) Slave to the rhythm [271 bytes]
- (hist) Open innovation [271 bytes]
- (hist) Frank Heckman [274 bytes]
- (hist) Specification by example [275 bytes]
- (hist) Value stream map [276 bytes]
- (hist) Money for nothing, change for free [278 bytes]
- (hist) Ockham's razor [278 bytes]
- (hist) W. Edwards Deming [284 bytes]
- (hist) Volunteer [284 bytes]
- (hist) Brand click [286 bytes]
- (hist) Gestalt [287 bytes]
- (hist) Non-functional requirements [294 bytes]
- (hist) Jumpstart [300 bytes]
- (hist) Feel good manager [301 bytes]
- (hist) Ask-tell spectrum [305 bytes]
- (hist) Lean canvas [306 bytes]
- (hist) Agile management [307 bytes]
- (hist) Story board [310 bytes]
- (hist) Wikilaw [311 bytes]
- (hist) Build a tower, build a team [317 bytes]
- (hist) Excellence guides [319 bytes]
- (hist) Context gives meaning [328 bytes]
- (hist) Responsibility [336 bytes]
- (hist) Dee Hock [338 bytes]
- (hist) Organize [353 bytes]
- (hist) Domain-driven design [353 bytes]
- (hist) Squirm test [360 bytes]
- (hist) Learning milestone [363 bytes]
- (hist) Aligned autonomy [366 bytes]
- (hist) Design sprint [366 bytes]
- (hist) Prototype [367 bytes]
- (hist) Communicate [372 bytes]
- (hist) Lean decision filter [375 bytes]
- (hist) Actionable behavioural metrics one-pager [376 bytes]
- (hist) Visual workflow [380 bytes]
- (hist) Broad, deep, and cross [383 bytes]
- (hist) Platform pivot [394 bytes]
- (hist) Creativity [404 bytes]
- (hist) Rule [410 bytes]
- (hist) Cracker [419 bytes]
- (hist) Agile development: the people factor [432 bytes]
- (hist) Norm Kerth [438 bytes]
- (hist) Slow down to speed up [440 bytes]
- (hist) Product roadmap [443 bytes]
- (hist) Forecast [445 bytes]
- (hist) Cocreate [447 bytes]
- (hist) Beyond Budgetting [449 bytes]
- (hist) Wise fool [449 bytes]
- (hist) Home [454 bytes]
- (hist) Product [454 bytes]
- (hist) Flow master [465 bytes]
- (hist) Virtual team [476 bytes]
- (hist) Kaizen [483 bytes]
- (hist) Think big [483 bytes]
- (hist) Innovation accounting [488 bytes]
- (hist) Guitar mummy [496 bytes]
- (hist) Expert interview [501 bytes]
- (hist) Leading indicator [519 bytes]
- (hist) Collaborative product discovery [521 bytes]
- (hist) Vanity metrics [529 bytes]
- (hist) Catchball [537 bytes]
- (hist) Microresolution [541 bytes]
- (hist) Feature board [548 bytes]
- (hist) Motivation [552 bytes]
- (hist) Average lead time distribution [552 bytes]
- (hist) Perfection game [554 bytes]
- (hist) Situational awareness [558 bytes]
- (hist) Commit [558 bytes]
- (hist) Budget [559 bytes]
- (hist) One team [586 bytes]
- (hist) Customer segment pivot [608 bytes]
- (hist) Zoom-in pivot [609 bytes]
- (hist) Pirate metrics [613 bytes]
- (hist) Friends with anxiety [616 bytes]
- (hist) Talking stick [618 bytes]
- (hist) Make it stick [627 bytes]
- (hist) Aligning pivot plan [635 bytes]
- (hist) Four rooms of change [642 bytes]
- (hist) Scale [649 bytes]
- (hist) Risk [650 bytes]
- (hist) Microservices [653 bytes]
- (hist) Broccoli planning [656 bytes]
- (hist) Curious coach [662 bytes]
- (hist) Weak signals, big action [668 bytes]
- (hist) Potlack [669 bytes]
- (hist) Scenarios define wish [676 bytes]
- (hist) Small group self-management roles [681 bytes]
- (hist) Discipline [690 bytes]
- (hist) Maneuver [693 bytes]
- (hist) Align initiative [694 bytes]
- (hist) Beauty of constraints [695 bytes]
- (hist) Socratic dialog [695 bytes]
- (hist) Tuckman's stages of group development [696 bytes]
- (hist) Leadtime [718 bytes]
- (hist) Goals versus objectives [727 bytes]
- (hist) Toyota’s six rules [748 bytes]
- (hist) Decision spectrum [749 bytes]
- (hist) Clean language [756 bytes]
- (hist) Fear [760 bytes]
- (hist) A Pattern Language [768 bytes]
- (hist) Ruthlessly lovingly [769 bytes]
- (hist) Scrum jumpstart [772 bytes]
- (hist) Six thinking hats [772 bytes]
- (hist) Six plus or minus one [812 bytes]
- (hist) Burning desire [817 bytes]
- (hist) Kudos [823 bytes]
- (hist) 15-word strategy statement [835 bytes]
- (hist) Six rules to simplify [839 bytes]
- (hist) Snapshot delivery [846 bytes]
- (hist) The Culture Game [851 bytes]
- (hist) Obeya [856 bytes]
- (hist) Explicit policy [864 bytes]
- (hist) Systems thinking [881 bytes]
- (hist) Plethora of agile tools [896 bytes]
- (hist) Product vision board [909 bytes]
- (hist) Visualize [910 bytes]
- (hist) Agile Coffee Utrecht 2017-04-21 [921 bytes]
- (hist) Future flow map [928 bytes]
- (hist) Agile Documentation [929 bytes]
- (hist) Agility depth [944 bytes]
- (hist) Helium stick [949 bytes]
- (hist) Pivot or persevere meeting [950 bytes]
- (hist) SAFe [954 bytes]
- (hist) Improvement kata [955 bytes]
- (hist) Thumbs protocol [957 bytes]
- (hist) Relax [962 bytes]
- (hist) Web hunt [965 bytes]
- (hist) System owner twin [972 bytes]
- (hist) Wiki [979 bytes]
- (hist) Fail [979 bytes]
- (hist) Wardley map [987 bytes]
- (hist) Sprint backlog [995 bytes]
- (hist) Meeting length proportional to agenda [1,000 bytes]
- (hist) Agile manifesto [1,002 bytes]
- (hist) Retrospective prime directive [1,029 bytes]
- (hist) Match people to the task [1,029 bytes]
- (hist) Agile shock therapy [1,033 bytes]
- (hist) Uncertainty [1,034 bytes]
- (hist) Test-driven development [1,038 bytes]
- (hist) Back brief [1,049 bytes]
- (hist) Product jumpstart [1,060 bytes]
- (hist) One minute drill [1,062 bytes]
- (hist) Decouple stages [1,082 bytes]
- (hist) Leap of faith [1,086 bytes]
- (hist) Agile [1,095 bytes]
- (hist) Startup’s runway [1,098 bytes]
- (hist) System [1,105 bytes]
- (hist) U-curve [1,105 bytes]
- (hist) Elevator pitch [1,107 bytes]
- (hist) Resistance [1,109 bytes]
- (hist) Ka-ching a day makes product owner hurray [1,139 bytes]
- (hist) Leader coach [1,142 bytes]
- (hist) Interview & draw [1,170 bytes]
- (hist) Wind through a tree [1,191 bytes]
- (hist) Lead [1,192 bytes]
- (hist) Agile at scale [1,206 bytes]
- (hist) Life is a broccoli [1,209 bytes]
- (hist) 3 × 3 rule [1,210 bytes]
- (hist) Decentral control [1,229 bytes]
- (hist) How may we [1,230 bytes]
- (hist) Five whys [1,238 bytes]
- (hist) Pair [1,238 bytes]
- (hist) Sense of urgency [1,255 bytes]
- (hist) Projection alert [1,255 bytes]
- (hist) Planning poker [1,266 bytes]
- (hist) Don’t just do something, stand there!/Change [1,275 bytes]
- (hist) Speed and adaptability [1,290 bytes]
- (hist) Product vision [1,302 bytes]
- (hist) Sprint [1,306 bytes]
- (hist) Time to express yourself [1,310 bytes]
- (hist) Walkabout [1,325 bytes]
- (hist) Physical information radiators [1,333 bytes]
- (hist) Myth or fact [1,339 bytes]
- (hist) Release strategies [1,342 bytes]
- (hist) Clarifying go-around [1,350 bytes]
- (hist) Sandbox [1,351 bytes]
- (hist) Portfolio kanban [1,370 bytes]
- (hist) Teams that finish early accelerate faster [1,382 bytes]
- (hist) Agile Foundation Training [1,386 bytes]
- (hist) Triage [1,390 bytes]
- (hist) Value Clarity Principles [1,417 bytes]
- (hist) Gilb’s 10 Agile Principles [1,419 bytes]
- (hist) Slack speeds up [1,438 bytes]
- (hist) Liberating constraints [1,441 bytes]
- (hist) Pair working [1,443 bytes]
- (hist) Belief statement [1,449 bytes]
- (hist) Coaching self-assessment [1,452 bytes]
- (hist) Honest time [1,455 bytes]
- (hist) Images of potential [1,457 bytes]
- (hist) Job story [1,466 bytes]
- (hist) Whole elephant [1,470 bytes]
- (hist) Minimal viable product [1,476 bytes]
- (hist) Integrating statement leaps forward [1,493 bytes]
- (hist) Pen storm [1,507 bytes]
- (hist) Are in [1,514 bytes]
- (hist) Knowledge injection [1,534 bytes]
- (hist) Release burndown chart [1,535 bytes]
- (hist) Behavior-driven development [1,546 bytes]
- (hist) First things first [1,552 bytes]
- (hist) Abundance of work [1,557 bytes]
- (hist) Cumulative flow diagram [1,591 bytes]
- (hist) Goldilocks sizer [1,609 bytes]
- (hist) Open space [1,612 bytes]
- (hist) Teach back [1,613 bytes]
- (hist) Vibrant persona [1,631 bytes]
- (hist) Five focusing steps [1,633 bytes]
- (hist) Pick yourself [1,644 bytes]
- (hist) Refactor code [1,667 bytes]
- (hist) Main effort [1,667 bytes]
- (hist) Tactical product owner [1,683 bytes]
- (hist) Safe space [1,719 bytes]
- (hist) Strategic product owner [1,721 bytes]
- (hist) Track done [1,745 bytes]
- (hist) Agile contract [1,770 bytes]
- (hist) Yesterday’s weather [1,782 bytes]
- (hist) Agile governance [1,802 bytes]
- (hist) Ambiguity test [1,817 bytes]
- (hist) Elegant checklist [1,832 bytes]
- (hist) Agreement [1,838 bytes]
- (hist) Learn [1,846 bytes]
- (hist) Spectrum of views [1,882 bytes]
- (hist) Plastic plan [1,894 bytes]
- (hist) Daily standup [1,899 bytes]
- (hist) Multi-versioning [1,908 bytes]
- (hist) Feedback [1,981 bytes]
- (hist) Writers’ workshop [1,992 bytes]
- (hist) Instant pay-off coaching [2,025 bytes]
- (hist) 50 reasons why we cannot change [2,048 bytes]
- (hist) Mission order [2,056 bytes]
- (hist) Guild [2,127 bytes]
- (hist) Strategy [2,127 bytes]
- (hist) Work in progress limit [2,164 bytes]
- (hist) Dependable authority [2,174 bytes]
- (hist) Decide [2,180 bytes]
- (hist) Product backlog [2,195 bytes]
- (hist) Visual management [2,196 bytes]
- (hist) Evidence-based practice [2,202 bytes]
- (hist) Mentor [2,227 bytes]
- (hist) Flight level [2,239 bytes]
- (hist) Focus on focus off [2,259 bytes]
- (hist) Daily scrum of scrums [2,274 bytes]
- (hist) Pearl language [2,275 bytes]
- (hist) Accelerator list [2,307 bytes]
- (hist) Anyone else? [2,319 bytes]
- (hist) Relative estimation [2,334 bytes]
- (hist) Tribal learning [2,349 bytes]
- (hist) Cruise missile [2,356 bytes]
- (hist) Operations review [2,382 bytes]
- (hist) Pivot [2,411 bytes]
- (hist) Unique specific tasks [2,437 bytes]
- (hist) Pattern language [2,450 bytes]
- (hist) Set of reference stories [2,498 bytes]
- (hist) Andon cord [2,520 bytes]
- (hist) Impact map [2,562 bytes]
- (hist) Improvement board [2,587 bytes]
- (hist) Start what you finish and finish what you start [2,592 bytes]
- (hist) Differentiate to integrate [2,614 bytes]
- (hist) Scrumming the scrum [2,643 bytes]
- (hist) Consent [2,658 bytes]
- (hist) A3 solver [2,666 bytes]
- (hist) Blocker waiting room [2,693 bytes]
- (hist) Agreement-based culture [2,695 bytes]
- (hist) MoSCoW [2,697 bytes]
- (hist) Question carousel [2,706 bytes]
- (hist) Definition of done [2,715 bytes]
- (hist) Kata [2,719 bytes]
- (hist) Similarity feeds predictability [2,736 bytes]
- (hist) Foreign glimpses [2,784 bytes]
- (hist) Agile team dōjō [2,787 bytes]
- (hist) Ritual dissent and assent [2,801 bytes]
- (hist) Intentional leadership [2,802 bytes]
- (hist) Rules for better brainstorming [2,809 bytes]
- (hist) Don’t just do something, stand there!/Facilitate [2,821 bytes]
- (hist) Intent at least two levels up [2,881 bytes]
- (hist) Nemawashi [2,955 bytes]
- (hist) Whole system in the room [2,964 bytes]
- (hist) We don’t make mistakes, we learn [2,969 bytes]
- (hist) Culture [3,035 bytes]
- (hist) Habit of changing habits [3,075 bytes]
- (hist) Steve Jobs [3,178 bytes]
- (hist) Babushka of value [3,185 bytes]
- (hist) Scale specification [3,210 bytes]
- (hist) Weighted shortest job first [3,255 bytes]
- (hist) Reciprocal altruism [3,369 bytes]
- (hist) Story splitter [3,394 bytes]
- (hist) Boom buffer [3,424 bytes]
- (hist) Tipping point leadership [3,433 bytes]
- (hist) Coach [3,437 bytes]
- (hist) Only move forward [3,443 bytes]
- (hist) Mission Critical Agile [3,457 bytes]
- (hist) One service deserves another [3,469 bytes]
- (hist) Requirements game [3,473 bytes]
- (hist) Mirror, mirror on the wall [3,497 bytes]
- (hist) Integrative decision-making [3,551 bytes]
- (hist) Open [3,601 bytes]
- (hist) Product review meeting [3,664 bytes]
- (hist) Release planning [3,734 bytes]
- (hist) Cynefin [3,778 bytes]
- (hist) Lazy finish [3,789 bytes]
- (hist) Generative images [3,819 bytes]
- (hist) Product backlog ordering [3,825 bytes]
- (hist) Allies experience differences [3,883 bytes]
- (hist) Constellation exercise [3,893 bytes]
- (hist) Bun owner [3,896 bytes]
- (hist) Flow of change [3,931 bytes]
- (hist) Focus [3,976 bytes]
- (hist) Disagree and commit [4,180 bytes]
- (hist) Ask for the moon [4,263 bytes]
- (hist) Sprint goal [4,295 bytes]
- (hist) Common ground [4,469 bytes]
- (hist) Agile coach [4,609 bytes]
- (hist) Scrum [4,639 bytes]
- (hist) Story map [4,644 bytes]
- (hist) Just say no [4,679 bytes]
- (hist) Ooda loop [4,683 bytes]
- (hist) Systemic quality [4,702 bytes]
- (hist) Happiness index [4,830 bytes]
- (hist) 10 commandments of storytelling [4,856 bytes]
- (hist) Fitness for purpose [5,030 bytes]
- (hist) Story writing workshop [5,060 bytes]
- (hist) Spice girls question [5,220 bytes]
- (hist) Season beat [5,246 bytes]
- (hist) Training from the BACK of the Room! [5,267 bytes]
- (hist) Hoshin kanri [5,386 bytes]
- (hist) Estimate [5,534 bytes]
- (hist) Stable team [5,649 bytes]
- (hist) Story telling [5,734 bytes]
- (hist) Jimdo [5,895 bytes]
- (hist) Compasioned conflict [6,057 bytes]
- (hist) Liftoff [6,163 bytes]
- (hist) Agile transformation [6,342 bytes]
- (hist) Golden triangle [6,372 bytes]
- (hist) Scrum master [6,463 bytes]
- (hist) Unity of purpose [6,774 bytes]
- (hist) Change [7,533 bytes]
- (hist) Ready to build [7,644 bytes]
- (hist) Don’t just do something, stand there! [7,761 bytes]
- (hist) Lean [8,098 bytes]
- (hist) ORM [8,304 bytes]
- (hist) Big hairy audacious goal [8,325 bytes]
- (hist) Retrospective meeting [8,367 bytes]
- (hist) Even over [8,738 bytes]
- (hist) Flow [8,775 bytes]
- (hist) Agile business analyst [8,968 bytes]
- (hist) User story [10,408 bytes]
- (hist) OKR [10,460 bytes]
- (hist) Change potential gauge [10,514 bytes]
- (hist) Team charter [10,845 bytes]
- (hist) Technical debt [11,538 bytes]
- (hist) Daily clean code [11,915 bytes]
- (hist) Product portfolio [11,930 bytes]
- (hist) Good Strategy Bad Strategy [12,058 bytes]
- (hist) Kanban [15,287 bytes]
- (hist) Product owner [15,663 bytes]
- (hist) Agile architect [15,864 bytes]
- (hist) Metric drives behavior [16,790 bytes]
- (hist) Emotional intelligence [22,875 bytes]